Jul 17, 2018 · Grayscale Heightmap. A heightmap or heightfield is a raster image used to store values, such as surface elevation data, for display in 3D computer graphics.. A heightmap contains one channel interpreted as a distance of displacement or “height” from the “floor” of a surface and sometimes visualized as luma of a grayscale image, with black representing minimum height and white ...

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    Chapter 30. Real-Time Simulation and Rendering of 3D Fluids Keenan Crane University of Illinois at Urbana-Champaign Ignacio Llamas NVIDIA Corporation Sarah Tariq NVIDIA Corporation 30.1 Introduction Physically based animation of fluids such as smoke, water, and fire provides some of the most stunning visuals in computer graphics, but it has historically been the domain of high-quality offline ...

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